Tales of Amalthea

Tales of Amalthea is a master class in creature design from industry-leading concept artist Terryl Whitlatch. (You might know her work from a little film called Star Wars: Episode I.) The lessons are tied together by a narrative written by Gilbert Banducci. The idea is that students can read the story and then follow Whitlatch’s design steps to create fictional animals based on what they read.

 

I was brought on board to edit and restructure the lessons. I helped mold the curriculum into what it is today. I also re-wrote the narrative for style.

 

There were a number of talented people, who’s hard work made Tales of Amalthea possible. I would like to thank ArchWing Studios for giving me this opportunity.